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   Processing 1.0 _ALPHA_
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   Play with Particle Systems
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   Author  Topic: Play with Particle Systems  (Read 719 times)
madmerv
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Play with Particle Systems
« on: Nov 27th, 2003, 10:34am »

Play with the particles!  
 
Commands: 1,2,3,4,5,6,7,8,9,0, Left, Up, Down
Move Mouse (to change viewport)
 
http://www.madmerv.com/proce55ing/Particles
 
Download:
 
http://www.madmerv.com/proce55ing/Particles/data
for font
 
 
I should note that in this code is an alternate way of approaching lines, points and planes.  Worth a look!
 
Happy Thanksgiving!
« Last Edit: Nov 27th, 2003, 6:14pm by madmerv »  
christian


Re: Play with Particle Systems
« Reply #1 on: Nov 27th, 2003, 6:15pm »

wow! this is quite impressing.  
the only question i have is:
what for?
 
happy thanksgiving to you!
« Last Edit: Nov 27th, 2003, 6:16pm by christian »  
madmerv
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Re: Play with Particle Systems
« Reply #2 on: Nov 27th, 2003, 6:33pm »

Make 'em dance.
 
My friend writes renderers for a living says "Teach photons to dance"
 
If you (or I) added vector support for particle movement, the Particles could approach real-time physics systems.  I was just too lazy last night to write that part
 
(The structures are there...just no math associated with the vectors...yet)
« Last Edit: Nov 27th, 2003, 6:39pm by madmerv »  
benelek

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Re: Play with Particle Systems
« Reply #3 on: Nov 28th, 2003, 8:02am »

that's a lot of fun to watch!
 
not being in America i'm not eating any turkeys, but happy Thanksgiving to you
 
Jerronimo

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Re: Play with Particle Systems
« Reply #4 on: Nov 28th, 2003, 5:00pm »

Very nice.  I like how the descriptive text is part of the display universe, and not a static overlay.  It helps give a bearing into the view, so you know where you're looking.
 
 
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