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Topic: cellular automata (Read 914 times) |
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Dan
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cellular automata
« on: Nov 17th, 2002, 2:06am » |
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Nothing very impressive, but the results of my first play about with Proce55ing. I was playing around with cellular automata, trying to make one that would stabalise with a random maze. This is the result: http://pupius.co.uk/stuff/experiments/cellular_automata2/index.html (ends off with a set of nested squares)
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Glen Murphy
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Re: cellular automata
« Reply #1 on: Nov 18th, 2002, 4:06am » |
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Dan's piece made me go off and have crazy dreams about grids, so inspired by that, I made this: http://bodytag.org/nav.php?u=grid1/ Source is also available on the page.
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seb
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Re: cellular automata
« Reply #2 on: Dec 28th, 2002, 9:20am » |
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my first stab at processing, this is a continuous cellular automata cycling a set of rules to explore a variety of patterns. i've been fascinated by these patterns for a long time. http://www.seb.cc/processing/CA_2D_9T/ the CA is in a class for reuse, enjoy.
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Martin
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Re: cellular automata
« Reply #3 on: Dec 28th, 2002, 1:13pm » |
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here's an idea: why not create a cellular automata grid using p5 to simulate digital logic circuits? perhaps the user can put logic gates and do clocks?
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