FAQ
Cover
This is the archive Discourse for the Processing (ALPHA) software.
Please visit the new Processing forum for current information.

   Processing 1.0 _ALPHA_
   Topics & Contributions
   Responsive Form, Games
(Moderator: REAS)
   realtime video processing
« Previous topic | Next topic »

Pages: 1 
   Author  Topic: realtime video processing  (Read 667 times)
Glen Murphy

WWW Email
realtime video processing
« on: Feb 3rd, 2003, 4:04am »

http://bodytag.org/seeu1/
 
Some quicktime movies from some video-processing stuff; currently it's running at about 7fps on video from the webcam, with the bottleneck being getting the image in from the webcam (on pre-cached images, this runs at at ~25+ fps).
 
( Method for this is to use a webcam server such as WebCam2000, then call loadImage("http://localhost:8080/?"+random(10000)); )
 
And yes, that's my shaven babyface in there.
 
Dan

WWW
Re: realtime video processing
« Reply #1 on: Feb 3rd, 2003, 11:27am »

Sweet ... I was wanting to try some realtime video stuff with Dircetor, but I'm not much of a fan of Lingo.  Just need to get me a webcam now!
 
JimQode

251091251091 Email
Re: realtime video processing
« Reply #2 on: Feb 4th, 2003, 7:01pm »

really great idea for doing video processing in p5. btw are you getting the image locally and still getting 7fps? i thought of this workaround. i may work but since i dont have a camera i couldnt test it.
 
why dont you try making a ramdisk and writing/reading images from there. at least it will save you the sluggish speed of IDE interface. )
 
let me know the results please...
 

--- End Of Transmission ---
Glen Murphy

WWW Email
Re: realtime video processing
« Reply #3 on: Feb 4th, 2003, 10:02pm »

on Feb 4th, 2003, 7:01pm, JimQode wrote:

why dont you try making a ramdisk and writing/reading images from there. at least it will save you the sluggish speed of IDE interface. )

 
The image isn't ever written to a drive - the loadImage pulls it straight off the webcam server (which generates the image on-the-fly for each request). I'm using the WebCam2000 software (google should find it).
 
Currently I'm just doing it in C++, thanks to the inordinate kindness of Andreas Muller (AKA hahakid).
 
Martin

122417302122417302martingomez_listsmg1ph WWW Email
Re: realtime video processing
« Reply #4 on: Feb 7th, 2003, 5:47am »

Quote:
2003-02-04 18:33:48 Next level pixelstretching (as in "real-time"): seeu1 experiment by Glen Murphy

from www.experimental.ro
 
adrien

WWW
Re: realtime video processing
« Reply #5 on: Mar 6th, 2003, 11:18pm »

nice work! wowow!
 

Signature: Signatures are displayed at the bottom of each post...
Pages: 1 

« Previous topic | Next topic »