FAQ
Cover
This is the archive Discourse for the Processing (ALPHA) software.
Please visit the new Processing forum for current information.

   Processing 1.0 _ALPHA_
   Topics & Contributions
   Tangible Computing
(Moderator: REAS)
   hacking a keyboard
« Previous topic | Next topic »

Pages: 1 
   Author  Topic: hacking a keyboard  (Read 5169 times)
bsr

WWW Email
hacking a keyboard
« on: Jul 28th, 2004, 12:14pm »

i've always thought hacking a keyboard would make an easy interface for installation pieces, rather than having some more advanced programming you could write the code testing with a normal keyboard, then take one apart and connect up lots of interesting triggering devices such as pressure pads and infra-red.  
 
here's a useful article on taking a keyboard apart: http://www.extremetech.com/article2/0,1558,1610432,00.asp
 
and:
 
http://www.mameworld.net/emuadvice/keyhack2.html
« Last Edit: Jul 28th, 2004, 12:19pm by bsr »  

http://hippocamp.net
mKoser

WWW Email
Re: hacking a keyboard
« Reply #1 on: Jul 28th, 2004, 8:17pm »

yeah, that's a great way to hack things together for a quick prototype (mice are aswell!)
 
i did this for a one week project at RCA:
http://www.beyondthree.com/index.php?chapter=rca&project=shoechoo
 
it's really crude, but  simple soldering two wires onto the circuit-board of the keyboard, and the using thos two wires as a switch for some keyboard controlled computer stuff.
 
...this brings us to wireless keyboards and mice... that open up the possibility of doing wirefree/wireless stuff as computer interface
 
+ mikkel
 
ps - btw, i never went for a theoretical approach for hacking the keyboard, i simply tor it apart, connected it to a computer, and experimented with short-circuiting different solder-blops on the back of the board ... when i found a letter (say, 'a') i'd just use that, and adjust my software accordingly.
 

mikkel crone koser | www.beyondthree.com | http://processing.beyondthree.com
paul.cage


Re: hacking a keyboard
« Reply #2 on: Aug 24th, 2004, 11:31pm »

mmmmm. those are really good hacks. another good one is to dismantle a usb gamepad controller. those little knobby thumb joysticks have a nice quality to them. you can map gamepad inputs to mouse/keyboard events pretty easily in the driver settings. i'm sketching out a physical drawing interface with a gamepad knob. i'll post it if i come up with a nice form...
 
5cameron

WWW
Re: hacking a keyboard
« Reply #3 on: Nov 2nd, 2004, 10:19pm »

I did the keyboard hack trick last year for an interactive installation in Flash:
 
http://www.5cameron.com/09_07/boxpics.html
 
Those are some great resources... I wish I had them when I was figuring my project out!
 
I'm currently in the process of figuring out how to hack a bunch of gravis gamepads for use in a Processing project. Anyone have any good resources for mapping gamepad buttons in Mac OS X for Processing?
 
-5
 
Pages: 1 

« Previous topic | Next topic »