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Topic: Release 61: The Aftermath (Read 452 times) |
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fry
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Release 61: The Aftermath
« on: Sep 24th, 2003, 12:08am » |
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ABOUT REV 0061 - 23 september 2003 this is a brief addendum release to revision 60, that fixes a few small things. if you've downloaded 60, this isn't necessarily a "must-have", but it fixes a few quirks that showed up in the final stages of rev 60. if you used a previous version of processing, and haven't yet tried 60, then please read its release notes, as many things have changed. [ bug fixes ] - fixed a handful of examples that were broken in rev 60. - modifications to the sound code that prevented it from running with the microsoft java 1.1 vm. - removed "width 200 high 200" message that showed up during export. - fixed IllegalAccessError that showed up in applets that had inner classes, when run inside the ancient microsoft java vm. - brightened the red color used for error messages in the console, since some found it hard to read. also note that you can always set this color yourself by editing the pde.properties file that is found inside the 'lib' folder. - fixed saveFrame() to allow for just "blah.tif", as was stated in this document for rev 60. - removing .DS_Store files from the windows release [ additions ] - if no reference is found for "found in reference", p5 provides a message rather than doing nothing. [ known problems ] - a complete list of known problems can be found in the revisions.txt entry for release 60. - a lot of println() commands will make the environment really slow or even lock up completely. it's because the console can't keep up. we're working on a fix. http://proce55ing.net/discourse/yabb/board_Proce55ing_software__bugs_action_display_num_1064182823.html [ common problems, not actually bugs ] - names of sketches cannot start with a number, or have spaces inside. this is mostly because of a restriction on the naming of java classes. i suppose if lots of people find this upsetting, we could add some extra code to unhinge the resulting class name from the sketch name, but it adds complexity, and complexity == bugs.
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