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      <title>Tagged with fullscreen(span) - Processing 2.x and 3.x Forum</title>
      <link>https://forum.processing.org/two/discussions/tagged/feed.rss?Tag=fullscreen%28span%29</link>
      <pubDate>Sun, 08 Aug 2021 18:58:28 +0000</pubDate>
         <description>Tagged with fullscreen(span) - Processing 2.x and 3.x Forum</description>
   <language>en-CA</language>
   <atom:link href="/two/discussions/taggedfullscreen%28span%29/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>using fullScreen() to play videos on three different monitors</title>
      <link>https://forum.processing.org/two/discussion/26720/using-fullscreen-to-play-videos-on-three-different-monitors</link>
      <pubDate>Thu, 08 Mar 2018 20:22:11 +0000</pubDate>
      <dc:creator>m4rdones</dc:creator>
      <guid isPermaLink="false">26720@/two/discussions</guid>
      <description><![CDATA[<p>Hi there. 
I'm trying to play three different videos in three different monitors for an art project. I'm using three LED TVs which I set them in 1280x720 pixels each. The code (and the project) includes an ultrasonic sensor that allows to play or stop the videos, but the main issue is that I can't use the <code>fullScreen(P2D, SPAN);</code> function(?). It gaves me the "Framebuffer objects are not supported by this hardware (or driver)..." error. What can I do?!. I searched for info but I didn't find anything. 
So...If you remember any thread or info or a past project with this issue, please comment</p>

<p>Thank you thank you thank you!!</p>

<p>Here's the code:</p>

<pre><code>//import processing.serial.Serial;
import processing.video.*;

//Serial myPort;
//String val;   
Movie video1, video2, video3;

void settings() {
  fullScreen(P2D,SPAN);
}

void setup() {

  background(0);
  video1 = new Movie(this, "estas ahi.mp4");
  video2 = new Movie(this, "estas lejos.mp4");
  video3 = new Movie(this, "me gustaria estar aqui.mp4");
  video1.stop();
  video2.loop();
  video3.stop();
  //String portName = Serial.list()[0];
  //myPort = new  Serial(this, portName, 9600);
  //myPort.bufferUntil('\n');
}

//void serialEvent (Serial myPort) {
  //if (myPort.available() &gt; 0) {
    //val=myPort.readStringUntil('\n');
  //}

//}

//void serialEvent(final Serial s) {
  //val = s.readString().trim();
//}

void draw() {
  //println(val);
  image(video1,480,320,640,480);
  image(video2,120,0,640,480);
  image(video3,200,0,640,480);

} 

void movieEvent(Movie video) {
  video.read();
}
</code></pre>
]]></description>
   </item>
   <item>
      <title>fullscreen() span on 2 displays in Ubuntu unity</title>
      <link>https://forum.processing.org/two/discussion/26604/fullscreen-span-on-2-displays-in-ubuntu-unity</link>
      <pubDate>Fri, 02 Mar 2018 07:41:33 +0000</pubDate>
      <dc:creator>seamiki</dc:creator>
      <guid isPermaLink="false">26604@/two/discussions</guid>
      <description><![CDATA[<p>Hello,
i have an issue with the full screen sketch spanning through multiple displays(2), starting at position 0,0 of the second screen only with the width of the second screen. Oddly enough the sketch can be dragged to reach the beginning of the first screen, adapting its width in the process.
This happens on Ubuntu 16.04 Unity but on windows it behaves as expected with the sketch spanning from the first to the second monitor.
Does anyone know a work around to have the sketch starting on the first screen without need of manual adjustment (in Ubuntu)?</p>

<p>this is the example i'm using: on Ubuntu the black circle is in the center of the 2nd monitor. By manually resizing the sketch (i know that sounds strange with fullScreen) to extend to the first monitor, the ellipse moves until the left half is on the first display and the right half is on the 2nd display.</p>

<p>`</p>

<pre><code>    int x = 0;

    void setup() {
      fullScreen(P2D,SPAN);
    }

    void draw() {
      background(255);
      fill(0);
      ellipse(width/2, height/2, height,height);

    }
</code></pre>

<p>`</p>
]]></description>
   </item>
   <item>
      <title>using span on 2 screens out of 3</title>
      <link>https://forum.processing.org/two/discussion/19231/using-span-on-2-screens-out-of-3</link>
      <pubDate>Wed, 23 Nov 2016 08:04:58 +0000</pubDate>
      <dc:creator>rpugliese</dc:creator>
      <guid isPermaLink="false">19231@/two/discussions</guid>
      <description><![CDATA[<p>Hello,
my computer is connected to 3 screens.
I have a sketch displaying 2 images and I would like one of them to go full screen on screen 1 and the other on screen 2. Those images will be projected thus the windows need to be undecorated.
Screen 3 is used for developing and debugging.</p>

<p>What do you think is the easiest way to achieve this? I though I could use SPAN on just 2 screens and offsetting of one "width" the second image. Unfortunately I don't know if span supports this mode.</p>

<p>I looked into how to create multiple windows but it felt complicated and my code would need to be rewritten quite a bit.</p>

<p>At the moment I am using a Spout sender from the main sketch, which does all the PGraphics drawing and goes full screen on screen 1, and a receiver sketch that receive one of the PGraphics and displays it fullscreen selectively on screen 2. It works but it feels a bit inefficient to launch two programs.</p>

<p>Thank you!
roberto</p>
]]></description>
   </item>
   <item>
      <title>Why can't I SPAN 12 monitors?</title>
      <link>https://forum.processing.org/two/discussion/16260/why-can-t-i-span-12-monitors</link>
      <pubDate>Tue, 26 Apr 2016 03:21:55 +0000</pubDate>
      <dc:creator>EliTheIceMan</dc:creator>
      <guid isPermaLink="false">16260@/two/discussions</guid>
      <description><![CDATA[<p>Assuming I can get a PC operating a 12 monitor setup, is there any reason I could not fullScreen(SPAN) all 12?  Most of these displays would be less than 1080p so maybe a total sketch size of 17,280x900.  Content would be fairly simple mostly in 2D with text, png images, short jpgs.  I also need to squeeze a minimum of 30fps out of it.</p>
]]></description>
   </item>
   <item>
      <title>Using fullscreen() with SPAN and the P2D renderer</title>
      <link>https://forum.processing.org/two/discussion/15009/using-fullscreen-with-span-and-the-p2d-renderer</link>
      <pubDate>Fri, 19 Feb 2016 06:35:45 +0000</pubDate>
      <dc:creator>gleibowitz0210</dc:creator>
      <guid isPermaLink="false">15009@/two/discussions</guid>
      <description><![CDATA[<p>I'm working with a sketch that needs to span over two displays, and when I use the renderer P2D (also P3D) the sketch window doesn't open. The task bars go away, and the window changes focus, but nothing opens.
It works without the renderer, but my final sketch uses beginShape() with varying stroke color which requires the P2D renderer. Below, is a simpler example that I was using to test out what was wrong. Can anyone direct me as to how I can use SPAN and the P2D renderer? I'm on a mac mini running el capitan.</p>

<p>void settings(){
 fullScreen(P2D, SPAN); 
}</p>

<p>void setup() {
  rectMode(CENTER);
}</p>

<p>void draw() {
  background(0);
  fill(255);
  rect(width/2, height/2, 300, 300);
}</p>
]]></description>
   </item>
   <item>
      <title>fullScreen(SPAN) not working with OSX Yosemite? (Processing 3)</title>
      <link>https://forum.processing.org/two/discussion/12664/fullscreen-span-not-working-with-osx-yosemite-processing-3</link>
      <pubDate>Wed, 23 Sep 2015 22:09:17 +0000</pubDate>
      <dc:creator>zonxs7</dc:creator>
      <guid isPermaLink="false">12664@/two/discussions</guid>
      <description><![CDATA[<p>Hi,</p>

<p>I was recently looking into the new features in Processing 3, and was pretty excited about the new fullScreen(SPAN) feature.</p>

<p>Unfortunately, I was unable to get the simple example code to function...I get half of the ellipse on my main screen, and an empty desktop on the other.</p>

<p><code>void setup() {
  fullScreen(SPAN);
  ellipse(width/2, height/2, height, height);
}</code></p>

<p>Anyone have any insight? Is there a preferences setting or something that I missing in order to get this to work?</p>

<p>Thanks!</p>
]]></description>
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