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      <title>Tagged with #mazegenerator - Processing 2.x and 3.x Forum</title>
      <link>https://forum.processing.org/two/discussions/tagged/feed.rss?Tag=%23mazegenerator</link>
      <pubDate>Sun, 08 Aug 2021 18:00:04 +0000</pubDate>
         <description>Tagged with #mazegenerator - Processing 2.x and 3.x Forum</description>
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      <title>A quick BETA build of a adventure/maze game based around the Minotaur's Labyrinth.</title>
      <link>https://forum.processing.org/two/discussion/26086/a-quick-beta-build-of-a-adventure-maze-game-based-around-the-minotaur-s-labyrinth</link>
      <pubDate>Tue, 23 Jan 2018 05:03:32 +0000</pubDate>
      <dc:creator>Omega_P</dc:creator>
      <guid isPermaLink="false">26086@/two/discussions</guid>
      <description><![CDATA[<p>I put together a game with real basic functionality, graphics, etc to see if interest would warrant further development &amp; greater graphics.</p>

<p><img src="https://forum.processing.org/two/uploads/imageupload/159/KYWOCKQSCSOI.jpg" alt="pic2" title="pic2" />
<img src="https://forum.processing.org/two/uploads/imageupload/740/145WSIQRR7FP.jpg" alt="pic4" title="pic4" />
<img src="https://forum.processing.org/two/uploads/imageupload/777/42HS0VK0RU30.jpg" alt="pic5" title="pic5" /></p>

<p>You can check out the actual game here:</p>

<p><a rel="nofollow" href="https://play.google.com/store/apps/details?id=wrathoftheplatypiproductions.freemazegamesurvivetheminotaurslabyrinth">https://play.google.com/store/apps/details?id=wrathoftheplatypiproductions.freemazegamesurvivetheminotaurslabyrinth</a></p>
]]></description>
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   <item>
      <title>Strange execution order ?</title>
      <link>https://forum.processing.org/two/discussion/23922/strange-execution-order</link>
      <pubDate>Fri, 25 Aug 2017 12:13:58 +0000</pubDate>
      <dc:creator>Lugrim</dc:creator>
      <guid isPermaLink="false">23922@/two/discussions</guid>
      <description><![CDATA[<p>Hello,</p>

<p>I am following the Daniel Shiffman graph tutorial series with p5.js and I wanted to implement the A* algorithm into the maze generator. Then I got a problem :</p>

<p>Firstly, A global <code>var</code> defined in <code>setup()</code> is undefined in <code>draw()</code> (and it makes my programme crash).</p>

<p>Then, I wrote a test programme to see where is that problem from, and I had a strange result : I saw modifications on objects made in <code>draw()</code> in my <code>setup()</code>'s console.log (see the<code>currentCell.visited = true</code>). I use either <code>sketch.js</code> (my original programme) or <code>test.js</code>.</p>

<p>How could I repair that ?</p>

<p>Links (I know that my code isn't optimized neither commented, sorry :-/ ) :</p>

<ul>
<li><a rel="nofollow" href="http://bit.ly/2vmBiyw">Daniel Shiffman tutorial series</a></li>
<li><a rel="nofollow" href="https://pastebin.com/LczGA9g9">cell.js</a></li>
<li><a rel="nofollow" href="https://pastebin.com/VuD0gcGE">sketch.js</a></li>
<li><a rel="nofollow" href="https://pastebin.com/FQqp5NH5">test.js</a></li>
<li><a rel="nofollow" href="http://hpics.li/8e37b1b">screenshot of the 'sketch' console</a></li>
<li><a rel="nofollow" href="http://hpics.li/930d0f8">screenshot of the 'test' console</a></li>
</ul>

<p>Thanks in advance,</p>

<p>Lugrim</p>

<p>PS: Sorry for my bad English</p>
]]></description>
   </item>
   <item>
      <title>Moving in the maze</title>
      <link>https://forum.processing.org/two/discussion/22804/moving-in-the-maze</link>
      <pubDate>Mon, 29 May 2017 02:27:28 +0000</pubDate>
      <dc:creator>seb646</dc:creator>
      <guid isPermaLink="false">22804@/two/discussions</guid>
      <description><![CDATA[<p>I just watched Dan's maze tutorial on coding train and I'd like to figure out how to get the highlighter moving with the arrow keys. I'm getting kinda stuck because I'm not sure how I can add in the parameters after it creates the maze pattern. Any help would be great!</p>

<p><a href="http://alpha.editor.p5js.org/seb646/sketches/SkbygZYbW" target="_blank" rel="nofollow">http://alpha.editor.p5js.org/seb646/sketches/SkbygZYbW</a></p>
]]></description>
   </item>
   <item>
      <title>Error in Processing (key, keyPressed, map,... don´t exist)</title>
      <link>https://forum.processing.org/two/discussion/20835/error-in-processing-key-keypressed-map-don-t-exist</link>
      <pubDate>Fri, 17 Feb 2017 00:15:42 +0000</pubDate>
      <dc:creator>Glowtube</dc:creator>
      <guid isPermaLink="false">20835@/two/discussions</guid>
      <description><![CDATA[<p>Hello. 
I have to write a game for an essay like class test but now i got stuck. I have errors on every "key" or "keyPressed" and even more because they "don´t exist". Big thanks for every helpful idea.</p>
]]></description>
   </item>
   <item>
      <title>current cell (maze generator)</title>
      <link>https://forum.processing.org/two/discussion/17999/current-cell-maze-generator</link>
      <pubDate>Mon, 29 Aug 2016 07:09:20 +0000</pubDate>
      <dc:creator>Lv99Abra</dc:creator>
      <guid isPermaLink="false">17999@/two/discussions</guid>
      <description><![CDATA[<p>trying to recreate daniel's maze generator from his p5 video into processing. stuck at the part where he creates "var current" and sets an object to current. i cant figure out what variable to make current. btw using 2d array for grid.</p>

<p><span class="VideoWrap"><span class="Video YouTube" id="youtube-D8UgRyRnvXU"><span class="VideoPreview"><a href="http://youtube.com/watch?v=D8UgRyRnvXU"><img src="http://img.youtube.com/vi/D8UgRyRnvXU/0.jpg" width="640" height="385" border="0" /></a></span><span class="VideoPlayer"></span></span></span></p>

<p>[mod edit, copied video link from comment]</p>
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