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Hello, I would like to make an application which allows you to walk into a building like an FPS game with the models imported by 3ds max. But i have a big problem with the textures, if is only one is okay, but if I have more than one is lagging so damn bad. I was thinking this occurs because the app try to access at each frame the files from data, is it a possibility to load all the texture in the app only once and then link them with the .obj file? (Making only a texture for everything isn't for me a solution) Thank you very much.