Issues with OpenKinect

edited February 2014 in Kinect

When trying to run a sketch while using the OpenKinect Processing library, I am met with this error:

"A library relies on native code that's not available. Or only works properly when the sketch is run as a 32-bit application."

Looking up different solutions, I've even installed the Boost C++ library for my mac and I am still getting the error. Does anyone have a solution?

Here's my code:

import org.openkinect.*; import org.openkinect.processing.*;

Kinect k;

void setup(){
  size(640, 480);
  k = new Kinect(this);
  k.start();
  k.enableRGB(true);
 }

 void draw(){
  PImage img = k.getVideoImage();
  image(img, 0, 0);
 }
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