setMirror() bug

edited February 2015 in Kinect

setMirror(false) has no effect. It always does mirroring. Is it simpleOpenni bug?

// import library
import SimpleOpenNI.*;
// declare SimpleOpenNI object
SimpleOpenNI context;
// PImage to hold incoming imagery
PImage cam;
void setup() {
  // same as Kinect dimensions
  size(640, 480);
  // initialize SimpleOpenNI object
  context = new SimpleOpenNI(this);
  if (!context.isInit()) {
    // if context.enableUser() returns false
    // then the Kinect is not working correctly
    // make sure the green light is blinking
    println("Kinect not connected!");
    exit();
  } else {    
    context.setMirror(false);    
    context.enableDepth();   
    context.enableUser();    
  }
}
void draw() {
  // update the SimpleOpenNI object
  context.update();
  // put the image into a PImage
  cam = context.userImage().get();
  // display the image
  image(cam, 0, 0);
}
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