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hello Jean Pierre,
I'm trying to understand how certain low-level features of the new released proscene 2 work.
1. I work with custom GrabberObjects but in this new version I found a bit confusing the way they work. More specifically I do not know how to achieve this in proscene 2: setGrabsMouse(true). I used this method because I implemented a "selection box" such that any target falling within a box that is drawn on the screen would get selected...
2. to check whether there was any frame or mousegrabbable being grabbed I used this line: scene.mouseGrabber() == null. I could not find a suitable method, I'd thought it would involve the new motionAgent but I can't figure it out.
3. I also can't find a suitable method to set a frame as the InteractiveFrame associated to this Scene: scene.setInteractiveFrame(iFrame)