Implementation of 3D skeleton with multiple IMUs

edited April 2014 in How To...

I found the following example: (= )

It looks like it is done with Processing and multiple IMUs. So far, I have seen only the cases with one IMU for one rectangular:

In order to implement a 3D skeleton, it is usually done with Mocap, especially with data of « positions » like, x, y and z, but not with the Yaw, Pitch and Roll. I would like to do something similar like the first example of video for the motion tracking with skeleton. I have been looking for some examples in Internet, but I have not found any significant cases.

Does anyone have any ideas how it is done? Any references or any information about your experiences would be appreciated.

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