Import 3d mesh animation from Blender

edited January 2014 in How To...

I have no problem importing .obj files and displaying them in processing. Is it possible to import a 3d model with animation data from Blender? One proposed solution I have seen is to import an .obj per frame. This is not feasible for any sufficiently complex mesh. Lots of redundant vertex data.

It seems one would want an initial mesh and for each frame, transform only those vertices that have moved.

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