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I need a good method of pixel scaling (not hqx, just plain old pixel size), preferably not using
scale() because my program is using shapes (
ellipse() etc.). It also needs to run smoothly with at least 25 fps (because this is for a game). I can use different renderers than JAVA2D, if necessary.
I can't use things like
textSize() because I'm using a .vlw font and it would blur the font out.