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So I have been working on a user interface for a robotics project of mine, using Game Control Plus for the USB controller input processing, that is sent out to my Arduino via an Xbee.
For obvious safety reasons I was testing what happens if say my dead man switch is pressed then Disconnect the my controller, I have notice it keeps the value of the press thus this could lead to a run away situation. I would like to know if there is away to detect in this library a controller disconnect, and if so how to implement it.
I mean I could simply check for a change in input over time if none then consider it a disconnect but this would not be the most elegant of solutions. As I use a wireless 360 Controller this would be a nice feature to have.