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Trying to tutor myself on fluid dynamics. Discovered both older and newer libraries contributed by Thomas Diewald.
This question is about running examples out of diewald_fluid library with option to use GPU (GLSL) context. I have downloaded GLGraphics zip package and moved files around so ~/libraries/codeanticode is seen by P3. I seem to crash on the execution of size() even after setting specific values for width and height. (The third argument remains as GLConstants.GLGRAPHICS.)
Any ideas on proper environment/setup to make this work?