FX2D changing the result of MouseEvent.getButton() for mouse releases, is there a quick workaround?

edited January 2017 in Questions about Code

In P2D this prints out 37 for the left mouse and 39 for the right mouse, but in FX2D it returns 0 for both (unless you release while holding the other mouse button down, then it outputs the number for the one still held down).

Mouse presses work fine, but is there a different way to get the released mouse button in FX2D?


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