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I'm working on my portfolio where I'd like to use a moving background based on a classic flocking algorithm.
For my tests, I create 200 particules, and, because I draw a simple line when dots are close to each other, I'm not using any shape.
I have issues with the css animations, the sketch is most of the time smooth but when I trigger the css animation it's lagggy... (both)
Is there a way to avoid this behavior? Web workers maybe? Activate the GPU? I don't have a clue...
Thank you for your time :)