Gl.Graphic in library diewald_fluid not work

edited June 2016 in GLSL / Shaders

diewald_fluid gpu mode(use gl.graphic library render) compatible with processing 1.5.1.

How to use diewald_fluid example run in android with gpu mode I can run on android with cpu mode processing 3 but It's very slow without gpu mode

how to import gl.graphic in processing 3

btw, my processing 1.5.1 can't run in android i think because Android SDK is newer than processing 1.5.1 compatible.

here is my project

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