Proscene v2.0.0-alpha2, released

Proscene v2.0.0-alpha2 is out. Download it here and extract it to your sketchbook libraries folder (automatic importing proscene from your PDE is only available for stable releases, currently v-1.2.0).

Respect to the first alpha, this release implements full matrix handling in core, making possible to perform all geometry transformations directly by proscene2. Actually, this is part of a more general idea: to make it possible to run proscene2 within other contexts different than Processing. Please refer to the new example Basics.MatrixShader. I hope to give more details at my blog soon.

Currently, we are performing more experiments to decide what experimental stuff will make it into the upcoming cycle. We plan to release a pair or so of more alphas with our results before entering beta stage.

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