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Hello, was wondering if anyone fancied pointing me in the right direction?
I have been researching Cellular Automata and have a sketch running in Eclipse that scrolls through iterations of a CA ruleset, however I have set the size of the cells to 2pixels in width as I would like the results to be really detailed but this makes the sketch run really slow. I am trying to speed up the running speed of my sketch.
I realise it is possible to implement Shaders to write straight to the GPU, and have been looking into it, but not sure if there is a good way to add shader to my CA sketch in Processing, and what shader would be useful, or whether I would need to write the whole App as a Shader(program)??
Quite new to all this, any help would be great!
thanks in advance :)