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I'm trying to make an android application in which, if the user taps the screen, a sound is played (along with the other elements of the game). The sound plays for the first few times, but after a while it just stops, yet the application still works flawlessly. Also, in void setup(), I set it to play and loop a background song, but it rarely works. It seems that doing it via void draw() works, but it plays it too often (as it's meant to be). Is there a fix or an alternate sound library? Thanks!