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# blur image over 10 frames

Hi everybody! I am trying to blur my image over 10 frames. This is the coding for the blur. I have already set the frame rate, but it only changes quickly and not over 10 frames. Any ideas?

``````PImage blurImg = createImage(img2.width, img2.height, RGB);

//Loop through every pixel in the image
for (int y = 1; y < img2.height-1; y++) {   // Skip top and bottom edges
for (int x = 1; x < img2.width-1; x++) {  // Skip left and right edges

int loc = x + (y*img2.width); // Current pixel location
float sumr = 0; // Kernel sum for this pixel
float sumg = 0;
float sumb = 0;
for (int ky = -1; ky <= 1; ky++) {
for (int kx = -1; kx <= 1; kx++) {

// Calculate the adjacent pixel for this kernel point
int pos = (y + ky)*img2.width + (x + kx);

// Image is grayscale, red/green/blue are identical
float valr = red(img2.pixels[pos]);
float valg = green(img2.pixels[pos]);
float valb = blue(img2.pixels[pos]);

// Multiply adjacent pixels based on the kernel values
sumr += kernel[ky+1][kx+1] * valr;
sumg += kernel[ky+1][kx+1] * valg;
sumb += kernel[ky+1][kx+1] * valb;
}
}

// For this pixel in the new image, set the gray value
// based on the sum from the kernel
blurImg.pixels[y*img2.width + x] = color(sumr,sumg,sumb);
}
}

// State that there are changes to blurImg.pixels[]
blurImg.updatePixels();

image(blurImg, 0, 0); //Blur image

}
``````

I'm very new to this, so sorry if its unclear.. Thank you!

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