Hi,
suppose I'm using a 3D envirnoment, P3D or ogl, a cam, peasy for example, and i create a couple of objects.
Is there a simple(or not so simple) way to implement a sort of focus that makes objects that are very near or very far blurry and only those in a certain distance sharp?
would be awesome if anyone knew an answer.
cheers,
marcel
suppose I'm using a 3D envirnoment, P3D or ogl, a cam, peasy for example, and i create a couple of objects.
Is there a simple(or not so simple) way to implement a sort of focus that makes objects that are very near or very far blurry and only those in a certain distance sharp?
would be awesome if anyone knew an answer.
cheers,
marcel
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