Hi, I'm trying to use a display list to draw a set of axes in 3D, the code for the display list is below, but for some reason the colors aren't showing up (everything is gray) - I needed the x, y, and z axes to be red, green, and blue respectively. Any ideas as to why these colors aren't rendering?
Hi, I'm trying to draw a 3d cone with a closed end, and keep running into the problem where the base of my cone looks a little jagged. I don't think it's the resolution, but I can't figure out what else it could be. I attached a picture, you can see the dovetailing at the bottom of the cone where it reaches the disk that forms the base. This is all I'm doing to create the cone using my display list:
Hi, I'm doing a 3D renderer using Open GL and I'd like to draw a fixed XYZ axis at the origin so the user can identify where they're oriented. Is there a simple way to do this? I've poked around different forums and haven't really seen anything on it.
I'm having issues with the fluid forms library not getting installed correctly... I downloaded and unzipped to my libraries folder, where all my others are stored, but whenever I try running anything eu. in my processing code, it says it can't find the library.
I'm working on a project using the anar library where we're transforming 3D objects (like translating, rotating, etc). We then need to shift the frame of reference of the 3D environment so that it's aligned with the object. For example: we draw a box and then shift it 30 units along the x axis and then rotate it 30 degrees. We need to then change the coordinate system so that it's shifted over and rotated exactly the same way the object is.
Is there any way to do this in anar? We'd appreciate the help.