I'm trying to recreate a
dot density population map by plotting hundreds of thousands of geocoded points from an external csv file (with a strokeWeight( < 1)). Anti-aliasing is an important part of making such a map to illustrate population density (high density = dark, low density = light). I'm able to do this fine with the smooth() function, but if I wanted to color code the points by some value (using the stroke() function) Processing ignores smooth(). To show what I'm talking about:
I'm using Processing 1.5.1 on a Windows 7 64-bit machine. I've also tried using Processing 2.0.1 for 64-bit Windows but I can't reproduce the anti-aliasing effect at all.