Hey all, just wanted to share. I finished work on this video about a week ago. It was exhibited at Verge Miami last weekend for Art Basel week, projected on this front of the building. I used Processing to make the undulating 3D landscapes.
Other software used: Rhino, Quartz Composer, After Effects, Premiere Pro, and Ableton 8.
aabout 2 yrs ago, i found a sketch online called 3dgreen, which made 3d scan lines based on dark and light/height displacement. i lost the sketch somehow, does anyone have it? i know, i can make it myself, but i really just need it to snap a quick pic for a meeting tomorrow
I'm trying to make a simple 3d landscape, and it seems a good way to go is using greyscale vertex displacement. however, despite looking all over the various processing pages, I can't find a straightfoward description of how to achieve this. My understanding is something like: make a grid of quads, with the z position of the vertexes controlled by an underlying greyscale image's grey values. is this close? i can't seem to figure out how to make this happen.
thanks in advance, and I apologize if this question is somewhere on the forum and I'm missing it.
btw, why the forum change? the old one was easier to use and find info.