I m currently into architectural study and i m working on a new way of storing datas.
I currently speculating on how i can get a 3D shape from a digital file.
My process is this one :
I take any file of my computer and open it into a text file
then i translate it into a binary code via a tranlator to get a 8 bit binary code (if i understood) so each charcter of my file
is translated into 0 and 1
So i have 256 possibilities and each one could be the component of a given volume
So each charcater would be a brick (a volume) and its shape genrerating by its code
00010110 would be one 01001001 an other one.
From this i would like to try to generate a shape
For example I thought about drawing a volume then divide the mesh into the number of characters, ( i know that it would be to heavy with a full file but heaven with text or something lighter)
each polygone of the mesh have 256 different shapes possible and my file will determine which brick would be used
The global idea is to use the "DNA" of a file to generate morphologies