Summer Processing workshop in Switzerland
The island: a primitive multiplayer game – Processing workshop in Switzerland – 24 – 28 June 2013 Teacher: Andreas Gysin www.ertdfgcvb.ch
The Island is a workshop aiming at exploring the design opportunities offered by Processing software for creating generative graphics, animation algorithms and collaborative digital environments. The Island is a multiplayer game and a framework for learning the basics of designing through creative coding.
Goals In this Processing workshop participants will create an island and populate it with programmed characters. Each character will be designed and controlled by its own creator and it has to survive on the island. The process and techniques for designing the character will be based on a set of common rules defined during the workshop. Beginners will go trough the basics of the Processing drawing API while participants with advanced knowledge will start designing and implementing the project engine and the characters’ behaviours. Final goal is to create a multiplayer game where all participants will collaborate in the battle for survival on the Island with his/her programmed character. The workshop topics are: - the structure of a Processing sketch; - the Processing graphics API; - procedural animation; - network; - object oriented programming; - polymorphism and reflection.
Requirements The workshop is addressed to people with different level of knowledge of Processing (beginner, intermediate, advanced). Each participant should bring his own laptop with the latest version of Processing pre-installed, sunglasses and a bath suit.
More info: www.maind.supsi.ch/workshops-summer-school/workshops-2013