OK my final aim is to create a panel where 20 of this blobs bounce.
My problem at the moment is uhm...
not so easy to explain and I already messed a bit around while trying to fix it...
What I think it should do at the moment is creating 20 blobs on the same space(pretty dumb but its for test reasons)
that move with the mouse (X-axis only).
My Problems is now, that they are all created on a different point.
I think the problem is, that the "new blob(...)" values are added to a new blob
instead of "taking them as they are".
But I have found no solution for this so far,
does somebody know how to fix this?
int ebinner=0; color colour=color(255,255,0); blob[] BLOB=new blob[20];