I'm trying to write a processing sketch that loops a video until the mouse button is pressed, at which point it plays a different non-looped video. with the code I've rather poorly hobbled together now, it loops the video but when I click it just stops the loop and doesn't play the second video. I'm still really new to programming, so I've just kinda taken the example code from GSVideo's site (
http://gsvideo.sourceforge.net/examples/Movie/Loop/Loop.pde) and tried to augment it as best I know.
thanks in advance for your help!
import codeanticode.gsvideo.*;
GSMovie loop; GSMovie shoot;
void setup() { size(720, 480); background(0); // Load and play the video in a loop loop = new GSMovie(this, "loop.mov"); shoot = new GSMovie(this, "shoot.mov"); loop.loop(); }