Hi... I use processing for several month, and it's amazing!
Now I work on a 3d project with processing + toxiclibs. It's need reduce vertex number when the model is too large for performance.
I check all contributed libraries on processing.org, and can not find way to do that. But I find
Meshlab can do very good "reduce operation" with "quadric edge collapse decimation".
Is possible to integration processing with MeshLab? Or just "call" MeshLab run on background, and send data back to processing?