Hi all, I picked up an awesome FPS environment over at openprocessing,
http://www.openprocessing.org/sketch/25255, I modified it so that the terrain resembles the Hampton Court Maze. Next, I need to figure out a way to keep the camera/mouse position from intersecting/crossing the inner walls of the maze. I have already spent some time on this issue, but to no avail.
Can anyone point me in the right direction? I'm stumped ... all the collision related leads I have looked at seem to be dealing with vectors, or other such shapes. So yea, any help would be appreciated. I will keep looking on my own of course, just figured it wouldn't hurt to post here.