Hi all, I'm new to processing and am noticing some strange behaviour when I set my polygons to be opaque. Some of the sides appear to show the shapes behind them, while some of them do not as I rotate the image around. I was thinking that this may be something to do with the lighting? If so, how can I fix this?
The reason I need individual surfaces is so that I can build a cylinder with any amount of sides. (Even if there is a better way to do this, I'd be interested in knowing the reason why I get the functionality reported here).
When I create a 'segment' shape, I draw each side with a alpha value of 50, and the colour specified in the constructor...
Just to stress this:
The undesired functionality here is that the sides of the segment show what's behind them at certain times and not at others.