I was making a Processing sketch using OpenGL. Up until now, I was able to export the sketch as an application and everything would work fine. But now, when I open the .exe application, it just gives me a grey screen and nothing happens. The code is fine because it works when I run it in Processing.
I get loads of "could not delete" and "could not copy source code" errors. Why did it work before and how can I fix this error?
I am new to 3d coding but have done some modelling in 3ds max/ maya in the past. I was wondering if it is possible to export an obj file from 3ds max and implement it into processing. For example I need to export a very simple tree with textures into processing as part of my sketch. Would this be possible to do? Also would it work when I export it as an applet?