I was wondering if processing was capable of the following, and if not, what is??
I want to make 3D models that can produce a vector when compared to a position that will change in real time. So, imagine a model of a ball. another program can give co-ordinates of a point. If that point enters the ball, a vector can be produced directed towards the closest point outside of the ball. The vector would increase the more the point penetrates.
This will be fed into a controller connected to multiple actuators to simulate these vectors in real life, and thus the "feel" of the ball.