I've looked around the forums, and so far I have not been able to find a relevant solution to my problem. I'm working on a program that generates an Alexander Calder image when typing "alexander calder mobile."
When using curveVertex within beginShape, I continue to get a sharp non-curved corner where the shape is closed. Does anyone know how to maintain a continually curved shape?
This is a sample of my code, but I could post more if that would help.
Hi, I'm currently writing a program that is sort of an interactive building blocks game. I would like for the program to draw a randomized shape using the keyReleased function.
I have created 7 different shapes using rect(), ellipse(), triangle(), and beginShape(), and I was wondering if it is possible to create a single external class and array which would hold these different types of shapes. I've looked around the forums, and I haven't found any use of classes that hold different shape types.
I was wondering if an app exists which allows the user to draw shapes on a coordinate plane and displays the coordinates of each point drawn. It seems like there must be any easier way to create shapes than by drawing them on graphing paper.