SOLVED - See my last reply for details on how i got the below problem to work.
So i would like the non player circles to change colour whenever they overlap, but i fear i haven't implemented the collide() function properly in the CompBall class.
This is what happens below:
-when circles 0 & 1 overlap, they both do not change colour (
fail)
-when circles 0 & 2 overlap, only circle 0 changes colour (
fail)
-when circles 1 & 2 overlap, they both change colour (
pass)