I was working with turtle graphics (graftals) and have the need to reset my angle back to vertical. How do I do that without using resetMatrix(), since I still need to keep my origin in the same place? Are there any methods that give me my current angle or my current origin?
Thanks
Max
edit: Ok, let me put it this way. Whenever I give Processing a command, such as line(1,2,3,4), it needs to know where (0,0) currently is and what angle is currently stored so that it can draw the line properly. Otherwise, transform() and rotate() would be meaningless. How can I myself get access to this data, that is, where the origin is, and/or what the angle is?