Does anyone know if it's possible to import data from a DFF file? DFF is an audio format using Direct Stream Digital (DSD) instead of traditional Pulse-Code Modulation (PCM). I don't need to play back DFF files, but I would like to access the 1-bit audio (for educational purposes).
I'm wondering what the different modes for GLModel drawing are. So far, though guessing and trial and error I've found that these work:
TRIANGLE_STRIP
QUAD_STRIP
GLModel.LINE_STRIP
GLModel.LINE_LOOP
GLModel.POINT_SPRITES
What I would be most interested in is a mode that could work for more complex shapes: shapes that would require more than one triangle strip, or better yet, vertexes connected to each other (via edges) arbitrarily (the sort of thing you would see in Blender). That sort of thing doesn't seem to be supported by the GLModel class or the GLGraphics library (right?), but I'm wondering what it does support.
I tried running the KinectTest example (with the Kinect connected and powered), but I'm getting an "UnsatisfiedLinkError". I've confirmed the library files are in the expected place, and tried it in two different places (in the Documents path and in the Package Contents, where core libraries go). Here are the errors:
Here's when it's in the contributed libraries folder: