i ran into an old Processing issue of overlapping lines with a stroke of 1% alpha, basically my goal here is to draw a lot of black lines with a 1% alpha eventually the hole screen should be 100% black, but the result is a light grey (see example below) i remember this problem from way back to P3 V0.9 but kind of hoped it would have been solved by now!
1. why is this happening ?
2. is there ANY way of solving this in Processing ?
3. are there other optimized drawing api's for Processing ? (must be ultra fast ;)