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Constructor undefined? Please Help!
[8 Replies]
14-Apr-2011 06:58 PM
Forum:
Programming Questions
When I run this code, it comes up with: The constructor Minim(sketch_apr15b.SoundCircle) is undefined.
What do I do to Fix This?
import ddf.minim.*;
class SoundCircle
{
int w;
int h;
float xPos;
float yPos;
float ySpeed;
SoundCircle(int a, int b, int c, AudioPlayer d){
}
Minim m;
SoundCircle circ;
void setup(){
size(500,500);
smooth();
frameRate(1000);
m = new Minim(this);
AudioPlayer player = m.loadFile("Explosion.mp3");
circ = new SoundCircle(250,250,100,player);
}
void draw(){
if(circ.isOver(mouseX, mouseY))
circ.play(dist(mouseX,mouseY,pmouseX,pmouseY));
background(255);
circ.draw();
}
}
How do I correct This?
[6 Replies]
14-Apr-2011 05:59 PM
Forum:
Programming Questions
When I try to run this code, it comes up with: The Constructor sketchapr15b.soundcircle
(int, int, int, AudioPlayer) is undefined.
What does this mean?
Here is my code:
import ddf.minim.*;
import ddf.minim.signals.*;
import ddf.minim.analysis.*;
import ddf.minim.effects.*;
class SoundCircle
{
int w;
int h;
float xPos;
float yPos;
float ySpeed;
}
Minim m;
SoundCircle circ;
void setup(){
size(500,500);
smooth();
frameRate(1000);
m = new Minim(this);
AudioPlayer player = m.loadFile("Explosion.mp3");
circ = new SoundCircle(250,250,100,player);
}
void draw(){
if(circ.isOver(mouseX, mouseY)){
circ.play(dist(mouseX,mouseY,pmouseX,pmouseY));
}
background(255);
circ.draw();
}
//void mousePressed(){
// if(circ.isOver(mouseX, mouseY))
// circ.play();
//}
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