i'm making music visualisation with processing
and i wanted to render a movie from
my different sketches.
i load in the mp3 / or live via mic
and set the framerate to 30
at the end of draw i'm setting
saveFrame("flashigNeu2-####.png");
for making a png-sequence
but it doesnt give me all 30 frames per second
there are only like 10
the performance is then very slow,
could it be that the cpu is too slow
but it want to do it in time
so it only gives me that many fps
which it can render ?
I'm making an applet out of many other applets
using the NApplet library.
Until now everything is ok. BUT.
When i'm making a "subApplet" using the NApplet
and this applet has a class for making stuff in his mainApplet
the programm doesnt recognize the class and tells me
things are missing
for example:
i have something like a standart flock applet in it
but it doesnt work in the big NApplet because he cant find the birds-class