extrude = loadImage("ystone08.jpg"); extrude.loadPixels(); values = new int[extrude.width][extrude.height]; for (int y = 0; y < extrude.height; y++) { for (int x = 0; x < extrude.width; x++) { color pixel = extrude.get(x, y); values[x][y] = int(brightness(pixel)); } } }
void draw() { background(0);
// translate to center of screen and use mouse movement // to rotate the scene translate(width/2, height/2, zTrans); rotateX(rotX); rotateY(rotY);