I recently adapted the 'Loop' sketch in the Processing examples to take a mouse position from another application across a network. The position of the video is now controlled by a remote mouse input. All this works fine with one exception that is the nice trails that follow the video around the screen do not occur in the networked version.
Here's a screen capture for the original 'Loop' sketch :
// My adapted sketch with the mouse coordinates being passed in through /////
// an XML socket from AS3 /////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
import processing.net.*;
int port = 8080;
Server myServer;
Client thisClient;
int myX;
import processing.video.*;
Movie myMovie;
void setup()
{
size(640, 480, P2D);
background(0);
myServer = new Server(this, port);
myMovie = new Movie(this, "station.mov");
myMovie.loop();