Hi to all
To learn processing I've coded a SkyboxViewer. And - what should I say - I really like processing!
And I was suprised - only about 100 lines of code are enough to create an acceptable SkyboxViewer.
If you know about another SkyboxViewer coded with processing, please let me know it!
Hope you like it... ;-) Gerd
/**
* SkyboxViewer v1.0 2010-08-02 by Ing. Gerd Platl.
* tested with processing 1.2.1
*
* Demonstrates use of u/v coords in vertex() and effect on texture().
* The textures get distorted using the P3D renderer, but they look great using OPENGL.
*
* Please read a detailed description about how skyboxes works at Friedrich A.Lohmuellers page
Hi to all
To learn processing I've coded a SkyboxViewer. And - what should I say - I really like processing!
And I was suprised - only about 100 lines of code are enough to create an acceptable SkyboxViewer.
If you know about another SkyboxViewer coded with processing, please let me know it!
Hope you like it... ;-) Gerd
/**
* SkyboxViewer v1.0 2010-08-02 by Ing. Gerd Platl.
* tested with processing 1.2.1
*
* Demonstrates use of u/v coords in vertex() and effect on texture().
* The textures get distorted using the P3D renderer, but they look great using OPENGL.
*
* Please read a detailed description about how skyboxes works at Friedrich A.Lohmuellers page