I have a processing application it has many screens loading according to the users function, when application has many screens, you know ? its very complicated to maintain since we have to implement them in draw() method. Is there any design pattern to reduce the complexity when we use many screens.
I have graphical application that has a main menu, I need to create a attractive menu that has 3D look and feel. Someone can give suggestion to do this ?
I have a flocking sample and have set bounds, I want to rotate the Boid once it reach to the bound. What I want is set the vector of the Boid to its opposite. I have a PVector, How can I get the opposite of that ?
Does someone has configured the processing with Kinect using Microsoft Kinect SDK ? I am using Kinect SDK to track data use processing for presentation. Is there any way processing can work directly with Kinect SDK, otherwise I have to send data using socket to processing side from SDK.