Just feeling my way into getting an Android App out of one of my games and hitting problems.
- I installed latest Android SDK (Tools at rev16) and using Proc 1.5.1 in Android mode I load a simple program, run it and get the "obselete build.xml" message. I can't fully understand the posts on this in the forum so try another tack.
- I installed Proc 2.0a4 but when I try to run the sketch in the emulator I get the other problem - "Emulator never booted". If I prelaunch device Processing-0197 from the AVD Manager and then try, in Processing, to Run in Emulator, it will on a second attempt run. All a bit slow & iffy but it works.
But if I now try to export a signed Package (which I assume is what I need to generate an uploadable App) I get "Exporting Signed Packages not yet implemented".
So I seem to be snookered whatever I do.
Am I missing something here ? Should I just wait for the full Proc2.0? And does anyone know how long is that likely to be?
It's easy enough to bounce a ball off, say, the inner edges of the rectangular draw window. But how about bouncing off the inner of an ellipse. I would appreciate a few pointers on how to go about this, I can't see an obvious way forward.