Just feeling my way into getting an Android App out of one of my games and hitting problems.
- I installed latest Android SDK (Tools at rev16) and using Proc 1.5.1 in Android mode I load a simple program, run it and get the "obselete build.xml" message. I can't fully understand the posts on this in the forum so try another tack.
- I installed Proc 2.0a4 but when I try to run the sketch in the emulator I get the other problem - "Emulator never booted". If I prelaunch device Processing-0197 from the AVD Manager and then try, in Processing, to Run in Emulator, it will on a second attempt run. All a bit slow & iffy but it works.
But if I now try to export a signed Package (which I assume is what I need to generate an uploadable App) I get "Exporting Signed Packages not yet implemented".
So I seem to be snookered whatever I do.
Am I missing something here ? Should I just wait for the full Proc2.0? And does anyone know how long is that likely to be?
All the samples in the Examples section give me the above error message. And on two different machines.
Sound works fine but can I do anything to stop the error message?
Geo
It's easy enough to bounce a ball off, say, the inner edges of the rectangular draw window. But how about bouncing off the inner of an ellipse. I would appreciate a few pointers on how to go about this, I can't see an obvious way forward.
thanks
geo