Hello!! I'm making a game for a friend and I to play online together. I've made two different copies of the game, one for me, and one for him. Bellow is the code that is causing this error.
Hello, i'm making a program in which several cubes need to be on the screen at the same time in P3D so i created a class and an ArrayList to create the objects. The problem is is that the coordinates that i put in get messed up. Ill post my problem code bellow and describe the problem in more depth.
float xchange;
float ychange;
float zchange = 0;
boolean end = false;
ArrayList cubes = new ArrayList ();
void setup ()
{
size (1000,500,P3D);
cubes.add (new CubeClass (500,250,0,4)); // (Starting x,Starting y, Starting z, time to wait untill showing on screen)
Anyway so when i run this, all the cubes line up on the x axis. Which is a HUGE problem because i gave the first one a different x value than the other two!I'm running the latest version of processing. I'm out of answers so PLEEEEEEEEEAAAAAASSSSSSEEEE HELP.
Hello, i'm trying to import the CbModel library into a sketch but whenever i go to the import library tab and try to find it it is missing as well as a good chunk of libraries that are listed on
http://www.processing.org/reference/libraries/ Anyhelp???
Hello everyone, i am creating a game with a 5 minute long background music track playing and i keep getting outofmemoryerrors. I am using the AudioPlayer class and is using the .loop () function for it to play over and over. Could this cause this problem? and if so how can i fix it. Thanks!!
I'm relatively new to processing and brand-new to the Minim library. I'm making a game were sound effects are played when an action happens but i cant figure out how to play sounds outside of setup (). I'm using the AudioPlayer class, should i use the AudioSample class instead? Please help!