Processing Forum
"The smooth/noSmooth functions are being called too often. |
This results in screen flickering, so they will be disabled |
for the rest of the sketch's execution." |
While the UI for an export wizard is in place, it doesn't fully function. A partial export will take place, and log a bunch of messages to the console but nothing functional will have happened. For now, you'll have to use the PDE as an external editor.
Nest provides a high-level, simple scenegraph for Processing, loosely following the API for the scenegraph and display list implemented by ActionScript 3.
Nest is targeted toward Processing developers familiar with AS3, who wish to organize on-screen objects in a display list hierarchy. As with the AS3 display list, Nest establishes parent-child relationships, applies parent transformations to children, and allows easy manipulation of on-screen objects through member variables such as x, y, rotation, and scale.
Nest also includes an event-based communication system, built on the Observer pattern as implemented by Java's Observer interface. It loosely follows elements of the AS3 / DOM Event Model.
i've tried to be good about documentation and examples. hopefully some find this useful.static final int MATRIX_STACK_DEPTH = 32;